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Spinning Feathers

Spinning Feathers is a basic weapon in Wrath of Cluck. Its card says: “Two feathers orbit you and knock back hamsters they hit.” You can use it from your first run. It levels up to Lv5.

What does each level do?

Spinning Feathers: effect at each level
LevelBat FeatherFeather Volley
Lv1Two feathers orbit you and knock back hamsters they hit.
Lv2+1 feather
Lv3A feather knocks a foe away like a home run.Fires every feather outward every 3 s.
Lv4Swing 25% soonerVolley 25% sooner
Lv5Hits +2 m farther · +1 feather+2 feathers

Which branch should you pick?

Once Spinning Feathers is at Lv2 or higher, its card opens into two branches. You pick one, and the weapon goes up one level on it.

Bat Feather

A feather knocks a foe away like a home run.

Pros 6 m home run every 3 s · bowling

Cons One fewer feather · normal hits don't push

Feather Volley

Fires every feather outward every 3 s.

Pros Piercing feathers · ×2 damage

Cons No orbit for 1.2 s after firing

What does it evolve into?

Feather Storm, the evolved form of Spinning Feathers
Use the arrow keys to rotate and the plus and minus keys to zoom.

Spinning Feathers at Lv5 plus Swift Wings (+10% move speed) at Lv1 or higher makes Feather Storm.

6 feathers, +0.6 m orbit, ×2 knockback

The branch you picked gives the evolution a different name:

  • With Bat Feather: Typhoon Bat. Five feathers hit a home run every 2 s.
  • With Feather Volley: Feather Downpour. Fires all six feathers outward at once.

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